Monthly News Round Up – March 2016

by | 24. Mar 2016

Article | News

First off in this month’s news round-up, Bjarke Ingels unveils a new stadium design for the Washington Redskins. Then, architect Greg Lynn boldy proposes the future of architecture lies in glue, Kengo Kuma displays first Australian project, and the winners of the Expo 2020 Pavilion competition are announced. Finally  we’re showcasing a video game that might unlock the answers to some of the world’s biggest challenges.

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BIG designs new home for the Washington Redskins

Bjarke Ingels Group (BIG) has unveiled their new stadium design for the NFL team, the Washington Redskins. The design includes a moat and an assortment of other recreational activities attached to the stadium structure. Not only used on match-day, BIG imagines the stadium to be a destination that can be used all year round.

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The stadium is designed as much for the tailgating, like the pre-game, as for the game itself”,”Tailgating literally becomes a picnic in a park. It can actually make the stadium a more lively destination throughout the year without ruining the turf for the football game.”
/Bjarke Ingels
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Skyscrapers of the future will be held together by glue

Glue is the future of architecture. At least that’s how architect Greg Lynn sees it. And he’s not alone. “Mechanical assembly is already waning in many industries,” Lynn says. “An airplane now is glued together. A car now is glued together. Even a lot of appliances are being glued together.” So why not skyscrapers?

We have the materials. These non-metallic composites – such as carbon fibre, fiberglass panels and other structural plastics- are lightweight, often much cheaper than traditional industrial materials and offer physically stronger systems for designers to work with.

Read the full article here


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Kengo Kuma designs new civic centre in Australia

Kengo Kuma and Associates will design its first Australian project, a civic centre by Sydney’s Darling Harbour. The project, The Darling Exchange, will be a six-storey circular building wrapped in the japanese architect’s signature timber cladding.

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The Darling Exchange will be located adjacent to a proposed new public space that will be designed by Aspect Studios, after the landscape architecture practice won a design competition for the project.

Our aim is to achieve architecture that is as open and tangible as possible to the community. This is reflected in the circular geometry, which creates a building that is accessible and recognizable from multiple directions. The wooden screen wraps the exterior of the building in a dynamic and exciting manner. It is a historical reference to Darling Harbour originally being a hive of business activity and a focal point as a market exchange.”

/Kengo Kuma


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Foster, BIG and Grimshaw win Expo 2020 Pavilion Competition

Foster + Partners, BIG and Grimshaw Architects have won a competition to design a trio of pavilions for the 2020 Expo, which will be held in Dubai.

The three firms saw off competition from 10 other entrants to the global competition for the pavilions, which will form the centrepiece for the 438-hectare Expo site in Jebel Ali – a port town located between Abu Dhabi and Dubai.

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The title for the Expo is Connecting Minds, Creating the Future and architects were asked to submit proposals under the festival’s three core themes: Mobility, Sustainability and Opportunity.

Read more about the Expo here


Video games will become tools to solves the globe’s challenges

Video games will become an increasingly important tool for designing cities, according to Los Angeles architect and game developer Jose Sanchez

Sanchez, who this week launches a neighbourhood-building simulator called Block’hood, said games could help both professionals and the public understand the challenges of contemporary cities.

As architects, we have been trained to think of local scales: small, medium, large and extra large,” the architect and coder told Dezeen. “But today we face global issues and we need new tools to address a new kind of scale: a planetary scale. By using games, we can engage a global audience in the problems that architecture is facing.”
/Jose Sanchez

You can buy the game here